I've recently finished two novels by Walter
Moers,
The City of Dreaming Books and
Rumo and His Miraculous Adventures. Both are fantastic, escapist stories of sci-
fi protagonists embarking on relatively traditional quests.
Dreaming involves a deathbed promise, while
Rumo follows his heart. The twist in both novels are the characters themselves and the settings.
Dreaming takes place in both
Lindworm Castle and
Bookholm, two cities populated with evolved dinosaurs noted for their adoration of the written word.
Lindworm, famed for its writers and their intimate knowledge of the
Orm, opens the story as the main character's authorial godfather draws his final breaths, reveals a secret manuscript (the best he's ever read), and demands his nephew find the author in
Bookholm. The Orm is their version of the muse. Of course he sets of in the following weeks, a relative bumpkin in the bustling city of
Bookholm, and falls into the
mischievous and nearly Machiavellian constructs of the city's puppet-master. He's locked in the bowels of the city, where all the most expensive and valuable novels are stored, forgotten about, and then hunted by
Bookhunters. Oh yeah, there are
Bookhunters who do just what the name says and do it well. They're a militant bunch, very superstitious, that play a major role as the novel winds down. I feel in love with the book as I crashed through the pages, consuming
Moers' words and illustrations and quickly went out to purchase
Rumo immediately after the final page of
Dreaming.
Rumo is a
Wolperting (that's him, laughing in the middle; note the horns), a mythological hybrid of a wolf and a deer, renowned for its ferocity and fighting ability, a true warrior. Faster than any other creature in
Zamonia, most citizens offer a wide berth when
Wolpertings linger and avoid their private city entirely. Full of adventure and action, we follow the main character from his first steps to his first love, grazing past the varied species of
Zamonia as
Rumo fights to find and win his true love. With a slower pace than
Dreaming, I better appreciated
Moers' ability to create landscapes and entire worlds similar to our own, yet wrought with the amazing creatures of living dreams. He loves to play with words and develop characters in an entirely new setting.
Like Terry Pratchett and
Discworld, Walter
Moers exceeds at his chosen task to enhance our perspective of reality by exaggerating imagination and drawing upon the classic quest scenario, full of hero worship and insecurity.
Moers explores the basic requirements for heroism and humanizes the fantastic worlds we each created as children. It is pure and enjoyable; plus, the illustrations are little treasures strewn throughout the novel, adding a sense of whimsy to some very tense situations.